Fortune's Favored of Alderra

4.50 hour session on Apr 25th, 2026 | Campaign | Session History


The Shadowed Harvest of Wayrest
A Reckoning in the North


Introduction


It was from the opulent, yet troubled, halls of Duke Frances Wilston of Hartford that the summons issued forth, a weighty decree borne upon the shoulders of our chosen champions. The Duke, a man accustomed to the predictable rhythms of his dominion, found his peace shattered by the unsettling silence descending upon the northern trade routes, for the caravans bound for the quiet hamlet of Wayrest, laden with the hopes of commerce and sustenance, had ceased their customary return, swallowed whole by an encroaching, unseen dread.

To Wayrest, then, a tranquil pocket of agrarian life nestled some eight hours north of Hartford, did our heroes set their course, envisioning a pastoral scene of diligent farmers tending their vineyards, their fields of sun-kissed corn, and the verdant sprawl of pumpkins. Yet, what they found was not the gentle hum of rural existence, but a desolation so profound, so utterly bereft of life, that it seemed as though the very air had screamed its last and fallen silent. The forty souls who once tilled these fertile lands, whose laughter and toil had been the heartbeat of this quiet bastion, had vanished, plucked from their homes a week prior by the unseen talons of merciless slavers. The stark, undeniable evidence lay etched upon the very earth: deep, unforgiving wagon tracks, scarring the road northward, bearing the indelible imprint of a colossal, heavily-laden conveyance, its cruel journey having commenced a mere three to five days past, dragging with it the stolen lives of Wayrest into an unforgiving horizon.

Now, before these intrepid souls, lay a chasm of choice, each path fraught with its own unique torment. To retreat to Hartford, to deliver the grim tidings to a waiting Duke, would undoubtedly set in motion a larger, more formidable rescue effort; yet, the cold calculus of time dictated that such an endeavor, though well-meaning, would inevitably find itself a full day, perhaps even two, behind the merciless captors, ensuring the further suffering, or indeed, the final demise, of those innocent souls. The alternative, a gamble woven from courage and a desperate, burning sense of justice, demanded an immediate, relentless pursuit northward, a race against the very sands of time, to reclaim the people of Wayrest from the suffocating grasp of slavery before their hopes, their spirits, and their very existence were extinguished forever in the desolate reaches of the unknown. The weight of forty lives, now mere cargo in a monstrous procession, pressed down upon their hearts, demanding a swift, fateful decision.

Outcome

They track slavers. Wayrest villagers need rescue. Tracks show many captives. A wagon holds twenty. More walk, fifteen, twenty. The urgency of their pursuit was a silent roar within their hearts, each footfall a defiant drumbeat against the injustice that had befallen the innocent.

North, the forest looms. Six miles pass. An arm appears. Vultures circle. They find a body. She fought. Slavers killed her. A chill, stark and unyielding, pierced their very souls as the gruesome tableau unfolded before them, a testament to the brutal hand of their quarry, igniting a fervent, righteous fury.

Kaelen scares vultures. Adaelliyn finds crows. Vultures attack crows. Many feathers lie. A crow falls. Another crow caws. It beckons them. Into the forest they go. A mournful chorus of caws, a poignant lament for fallen kin, resonated through the glade, and in that moment, Adaelliyn understood, a silent plea conveyed through the ancient language of the wild.

The crow leads. A rise, a cave. A cougar feeds. Its mate is dead. Radahn, Drayfis, Adaelliyn kill it. The crow is grateful. Revenge is done. Within the darkened maw of the cave, a savage grief played out, the cougar's primal hunger a gruesome disrespect, a desecration that the companions swiftly and brutally rectified, bringing a savage peace to the avenging crow's heart.

They return to the road. Dusk falls. They push on. One sleeps. Others jog. A donkey pulls the wagon. Kentstone looms. They must catch them. All night, half the next day they walk. The crow follows. Always near. Though weariness threatened to claim their resolve, an unwavering purpose propelled them forward through the encroaching night, each labored stride a silent promise to those unjustly bound, their determined hearts beating in rhythm with the donkey's plodding hooves.

Next day, noon. The crow flies. It lands ahead. It caws. It paces. A warning. They hide the wagon. They tie the donkey. A sudden, urgent caw, sharp as a snapped twig in the stillness, shattered the mid-day calm, and the crow's frantic dance upon the dusty road screamed of peril, a clear and undeniable portent that galvanized the adventurers into immediate, decisive action.

Radahn creeps. Shrubs hide him. Camp is thirty feet. Adaelliyn climbs. A tree gives sight. A campfire burns. Slavers lunch. Drayfis and Kaelen walk. They seem travelers. A bend reveals the wagon. Villagers are inside. With the grace of a forest phantom, Radahn melted into the undergrowth, her senses sharp, her breath held, while Adaelliyn, a silent sentinel in the boughs above, absorbed the scene below, the casual cruelty of the slaver's meal a stark contrast to the human cargo they guarded.

A fight begins. Three Dragonborn guard the wagon. One Dragonborn guards goblins. Five goblins are tied. A Grey Dwarf stands by the fire. He has a magic axe. Two more Dragonborn stand there. The axe mocks. Elves, half-elves hear its scorn. The air crackled with nascent violence, a symphony of steel and scale poised to erupt, and the Grey Dwarf's enchanted axe, a sentient blade of venomous wit, spat its acidic prejudices into the fray, its taunts a cruel counterpoint to the desperate struggle for freedom.

They win. Villagers are safe. A young lad, sixteen, pledges. He serves Radahn. Amidst the dust and cries of triumph, a tender moment emerged, a young man's fervent gratitude manifesting as an oath of fealty, a promise whispered from a heart brimming with awe and reborn hope.

They escort villagers. Back to Hartford. The Duke celebrates. Three days pass. Parades, drink, food. Adaelliyn, Radahn, Drayfis, Kaelen are heroes. The joyous clamor of Hartford’s celebration, a triumphant cacophony of feasting and merriment, embraced them all, recognizing in Adaelliyn, Radahn, Drayfis, and Kaelen the very embodiment of courage, their names etched into the annals of a grateful populace.


Drayfis Thornfell Drayfis Thornfell’s View


The stench of copper and sweat still clings to my skin, a bitter reminder of the depravity we unearthed on that dusty stretch of road. To think that those of dragon-kin—beings who should carry themselves with the inherent dignity of their ancestors—would stoop to such wretched thievery of flesh and soul. My blood boiled the moment we found her, that poor, broken woman discarded like refuse in the dirt, her arm severed by a blade fueled by malice rather than mercy. I could hear the low, hungry growls of the wilderness encroaching, the local predators sensing a carcass before the heart had even ceased its rhythm; yet, when that feline beast lunged from the shadows, it met not a victim, but the sharpened edge of my righteous fury.

We were splintered, our unit cast across the terrain like seeds in a gale, but the tactical mind does not falter under the weight of isolation. I felt the weave of magic ripple through my very marrow as I shed my own skin, molding my form into the likeness of one of those scale-clad devils—a mask of the enemy to sow the seeds of their own undoing. It was a dance upon the razor's edge, standing amidst the wolves while wearing their fur, but it granted the precious moments needed to shatter the shackles of Wayrest's stolen children. I felt the cold kiss of the abyss once more as blades sought my life, my life-force waning until it was but a flickering candle in a storm, yet honor is a shield that does not break. We did more than survive; we purged the road of that filth, and as the sun sets, the villagers of Wayrest breathe the air of the free once again.



Radahn Arasa Radahn Arasa’s View


The air in that wretched clearing still hangs heavy in my memory, thick with the copper tang of spilled blood and the dying embers of a conflict born of necessity. We hadst tracked the pillagers from the charred remains of Wayrest, following a trail of broken earth and stolen hope, yet the fates saw fit to place a ghost from the past across our path.


Met we did with a band of dragonborn, and among them stood that tiresome creature who once held my brother’s misplaced affections. She was ever a blight upon our house—a vessel of empty boasts and hollow skill—and in the heat of my dark humor, I deemed her existence a debt long overdue for collection. Though my bowstring didst snap with a sharp, discordant crack—a reflection of my own fractured patience—the steel in our hands proved more reliable than the cord.


We left them to the crows we had so recently championed.


In the aftermath, I claimed a curiosity from the fallen: a weapon of dwarven make, etched with runes of such narrow-minded malice that it turned the stomach. I have bestowed this crude relic upon the simpleton of our company, for it suits her station well enough. Yet, amidst this grim business, a flicker of duty remains. I have taken a squire under my wing, a soul to be forged in the crucible of our journey. Whether they shall rise as a blade of worth or shatter like my faith in the dragonborn remains for the gods to decide.



Adaelliyn Adaelliyn’s View


So, the crow, right? Little feathered homie was basically screaming 'danger, Will Robinson!' with its frantic flapping. We finally get the hint, tie up the donkey – bless its cotton socks, it didn't deserve whatever mess was coming – and I'm like, 'Alright, time for some parkour.' Up a tree I go, because clearly, my companions are allergic to subtlety. And what do I see? Smoke. Not, like, 'forest fire' smoke, but *trails* of smoke. Campfire smoke. Which, in the middle of nowhere, with a warning crow, usually means 'not friendly folks.'

I tried to glint a warning with my dagger, you know, classic SOS move, flashing the sun. But no, *mister* 'I have no peripheral vision' Dreyfuss is just chugging along, right into the damn road. Seriously, what a fish fucker. Does he *want* to be ambushed? Is this some weird death wish I'm not privy to? I swear, sometimes I think his brain cells are on a permanent vacation.

So, fine. If they're gonna walk into it blind, I'll go around. I scramble down, duck into the shrubbery, moving quiet as a whisper. My eyes are peeled, trying to get the lowdown on these campfire clowns. I'm practically breathing in the dirt, trying to be one with the bushes, when I finally get a good look.

There were, like, three of them. Big, gruff-looking dudes, all armed up, lounging around a sputtering fire. One was sharpening a blade, another was gnawing on something that looked suspiciously like a stolen rabbit, and the third was just... staring into the flames, looking bored. Definitely not selling girl scout cookies. They had a couple of sacks piled up – probably stolen loot, because why else would you be camping out here looking like you've just raided a haberdashery?

My blood started to hum. No way were we walking past these guys. Not with the crow's warning, not with Dreyfuss practically gift-wrapping himself to them. And since my glorious companions were apparently deaf, blind, and immune to common sense, it was up to me. I couldn't see or yell to them without giving myself away, so, *plans change*. Time to go from 'stealth recon' to 'surprise attack.'

I took a deep breath, focusing, feeling that tingly magic sensation gather in my hands. The 'hail of thorns' spell. My little specialty. One direct hit, and anything within five feet of that unlucky sod was gonna feel like they'd tried to hug a porcupine. This was gonna be fun. Or, at least, loud. And messy. And hopefully, teach Dreyfuss to look where he's going for once. I picked my target – the blade-sharpener. He looked like the most actively dangerous. Time for a thorny surprise.


Kaelen Voss Kaelen Voss’s View


Travel. Boring. I sleep.
Bird woke me. Bird led. Cat. Murderous. We kill cat. Fast.
Back on road. I sleep again. Tired. Always tired. Battle. Don't ask.
Cart. Sleep. Danger wakes. I jump. Kill dragonborn. They stole people. Village name? Forget it.
Crow follows. No reason. I do not know.
I sleep. I smash dragonborn. That's all.